Caffeine Crisis Ver. 0.3
Caffeine Crisis » Devlog
Hi friends!
I've been working a bit on Caffeine Crisis (formerly Coffee Crisis) these past few weeks, and I've decided to upload an updated version before I continue my work.
Please enjoy, and thank you for taking the time to look at my progress <3
All the best,
Matildemona.
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Bug Fixes
- Health pickups and breakable tiles no longer reappear when you die.
- The player controller script has been rewritten, so the controls no longer feel slippery.
- You no longer die when you stand too close to spikes.
New Stuff
- New sprites for small and big spikes.
- Name change (Wanted to have a name that wasn’t already taken ><).
- Ground pound action now has an animation.
- Ground pound controls have been changed (from “Jump + ArrowDown + X” to “Jump + ArrowDown”).
- Settings menu and pause screen have been added.
- Player Collider has been changed.
Future Updates & Fixes
- Fixing minor bugs.
- Starting work on the boss level.
- Refactoring breakable tiles.
Files
Caffeine Crisis Ver. 0.3.zip 40 MB
Apr 16, 2024
Get Caffeine Crisis
Caffeine Crisis
2D platformer with zombie employees and ability upgrades!
Status | In development |
Author | Matildemona |
Genre | Platformer |
Tags | 2D, Metroidvania, Pixel Art, Short, Side Scroller, Singleplayer, weird |
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